definitions 1.1. Tournament: TrackMania Masters Team Cup 2020.
1.2. Staff: axelalex2#5793 & Railag#2329
1.3. Match: battle between two teams on multiple maps.
1.4. Game: round-based battle between two teams on one map (often called submatch).
1.5. Tennis Mode: in a first-to-7 game, if the score is tied at 6-6, you need to have an advantage of 2 points to win the game.
1.6. Qualification: KO cup to find initial seeds for the teams.
1.7. Swiss System: group match system in which participants will play against opponents closest to their skill level, based on their previous results.
1.8. Champions Bracket: double elimination bracket for the tournament win.
1.9. Challengers Brackets: single elimination brackets disconnected from / below the Champions Bracket.
1.10. Playoffs: both Champions Bracket and Challengers Brackets.
1.11. Discord: if any rule mentions a discord (server), it means the one dedicated for this tournament at
1.12. Match Channel: dedicated text channel on Discord to exchange information about the respective match between players and the staff.
1.13. Dates and times: all dates and times in the rules are specified in CET (Central European Timezone).

general 2.1. Take the tournament seriously, do not quit halfway through.
2.2. Behave towards all other people participating in this tournament and respect the rules of fair-play.
2.3. All match results will be organized on
2.4. All communications regarding this tournament will be held on discord. The staff will try to keep all channels up-to-date.
2.5. The staff reserve the right to change or expand the rules in special case problems to ensure a fair competition. This includes inflicting penalties on teams and players who broke stated rules.
2.6. If permanent rule changes will be applied whilst any stage of the tournament in ongoing, the staff promises to communicate the changes clearly.

teams 3.1. A team can consist of 4 to 12 players.
3.2. Players can be registered for one team only throughout the whole tournament.
3.3. There has to be exactly one captain of a team. The captain takes responsibility of the team as a whole and is the first contact for the staff if problems occur. The team captain does not necessarily need to be a player himself.
3.4. The voice of the team captain always has priority over those of other team members.
3.5. Joining the discord is mandatory for the team captain and highly recommended to the team players.
3.6. If the team captain cannot attend a match of his team, he has to announce a replacement for himself for this one match.
3.7. If the team captain decides to leave, the team has to find a replacement for him as soon as possible.
3.8. From 1st Jan - 14th Feb and 17th Mar - 19th Mar, the team captain can apply changes to the teams lineup. As long as the team registration is opened, he has to edit the teams registration on; otherwise contact the staff.

registration 4.1. Registrations have to be submitted officially on Any other form of registration will not be accepted.
4.2. We only need the correct email address of the team captain. For all other players you are allowed to fill in non-existing email addresses.
4.3. If there are problems with your registration submission, the staff will inform you about the reasons.
4.4. With your submitted registration every member of your team automatically accepts to respect the given rules.

tournament format 5.1. The Qualifications will be 4 separated individual KO cups on 2 maps from the qualification mappack, with 7 rounds on each of the selected maps. The distribution of the maps are noted in the match channels. Every driver has 3 lives. Starting times: 18:00, 18:00, 20:00 & 20:00
5.2. The team captain has to register 4 members of his team in the match channels which should represent their team in the Qualifications. The mentioned players get assigned to the servers in order of the qualification registration.
5.3. The more rounds in total a team has survived in the Qualifications, the higher their seed for the groupstage will be, but only the best 3 results of a team will be taken into account.
5.4. For the groupstage, all teams will be split equally into two groups, Group A having: #1, #4, #5, #8, #9, ..., Group B having: #2, #3, #6, #7, #10, ... with the seeds inherited from the Qualifications.
5.5. Each group will play 8 matches in a league with the Swiss System with 2 matches each week(end). A win awards a team 2 points, a bye will give you 1 point by default. If one team is unable to play a match by any reason, it will lose 1 point.
5.6. Tiebreakers of the groupstage will be: 1. number of matches won, 2. Buchholz, 3. number of maps won, 4. game score difference
5.7. The Champions Bracket (double elimination) will be filled with the best 4 teams of each group from the groupstage.
5.8. The Challengers Brackets (single elimination) will be filled with each following 4 best teams of each group from the groupstage, as teams #5-#8 go to Challenger Bracket #1, teams #9-#13 go to Challenger Bracket #2, etc. Only if a bracket can be fully filled, it will be created.

servers 6.1. Except for the Qualifications, teams have to provide their own servers.
6.2. If there are sudden problems with servers from both opponents, please contact the staff as soon as possible.
6.3. Script: Rounds.Script.txt / recommended settings: S_AllowRespawn=false, S_FinishTimeout=10, S_UseAlternateRules=true, S_PointsLimit=7, S_MaxPointsPerRound=8, S_NbPlayersPerTeamMax=4, S_NbPlayersPerTeamMin=4
6.4. Additional settings to enable tennis mode in the playoffs: S_PointsGap=2

match formats 7.1. Every game has to be played with 4 players from each team.
7.2. There is no default time. The teams have to communicate themselves, when they will play each Match. You can play on any day from Friday 00:00 to Monday 23:59. If no agreement on the match time was found, the staff reserves the right to schedule the match time themselves.
7.3. In the groupstage, teams have to play 3 games, no tennis mode.
7.4. In the playoffs, matches will be played in Best-Of 3, with tennis mode.
7.5. At the final weekend of the Champions Bracket, matches are to be played in Best-Of 5, with tennis mode, therefore overruling 7.4.
7.6. In the grand final of the Champions Bracket, the team coming from the upper bracket receives a one point advantage in each game.

maps 8.1. Mappers can check all rules regarding submitting maps here.
8.2. Every week, there will be a new mappack released on At least one map from the previous mappack will be continued, and at least one map from the previous mappack will be replaced. One map can stay in the tournament by 2 weeks at most.
8.3. The default map order is the one given on the previously mentioned mappack page. If one team wants to alter the order, both team captains have to agree to the change.

before the match 9.1. Contact the opposing team shortly after the creation of the match channel on discord to schedule the match time.
9.2. If the opposing team does not respond officially before Friday 23:59, the team captain can ask the staff for a default win.
9.3. If the opposing team does not show up with at least 4 drivers 15 minutes after the scheduled match time, you receive a default win. Even if the teams decide to play a match for fun, the results of it do not count.

in the match 10.1. The team may only change the playing roster between games. Special case substitutions (e.g. forced by disconnects) require the agreement of both team captains.
10.2. Respawning is not allowed.
10.3. Using cuts is not allowed, cuttable maps will be updated anyways.
10.4. If technical difficulties occur for any player in the first 5 seconds of a round, players are not allowed to finish.
10.5. Maporder: TBA

after the match 11.1. Preferably, the team captain has to report all game results with screenshots in the match channel as soon as the match has finished. If screenshots are missing, the results have to be confirmed from both team captains.
11.2. In case a wrong match result was reported on, contact the staff as soon as possible.

streams 12.1. If you decide to stream matches, please include the logo of the tournament (Black or White), the logo of TrackMania Masters (Black or White) and the logo of in the overlay of your stream. Except for resizing the named logos while keeping their aspect ratio, any editing of them is not allowed. Compiling the logos into a slideshow is allowed.
12.2. A streamer can request the streamer role on discord as soon as he cannot participate in any match of the tournament anymore. Streamers have the privilege to look into every match channel.
12.3. Players/streamers can announce streamed matches on discord in the channel #streams , if you post the stream link, the match and the scheduled match time with it.
12.4. The staff will try to cover the entire Champions Bracket with any stream.

prizings 13.1. TrackMania Masters will provide a base prize pool of 50€, the community can make donations over PayPal until 3 days after the Grand Final. Therefore, the exact distribution of prizes will not be written in the rules, but announced instead.
13.2. Donations will be published on the Discord in a dedicated channel. If a donor adds their nickname in the donation message, the Staff will give them a shoutout, otherwise the donation will be published anonymously.
13.3. The team captain of a prize winning team has to contact the Staff for the transaction details 30 days after the Grand Final latest.
13.4. There will be only one transaction made between the Staff and a team captain, none towards any member.